In Starfield, the maximum number of ships a player can normally own at one time is 10. This includes all ships obtained by buying, stealing, or otherwise acquiring. If the player is at this 10-ship limit and wants to acquire a new ship, they must sell one of their current ships at a spaceport technician. Among these 10, the player must designate one ship as their "home ship," which is where the crew members are stationed. There is an exception where ships received as rewards from quests can push the player beyond this 10-ship limit, allowing ownership of an eleventh ship or more, but this does not increase the general ship limit for other acquisitions. The initial starting ship, "Frontier," cannot be sold. Additionally, there is a way reported to bypass the 10-ship storage limit by using a large landing pad with a terminal, which gives access to an unlimited number of ships in storage, effectively allowing the player to have infinite ships without mods. This involves building an outpost with a large landing pad and managing ships through the landing pad terminal. Summarized details:
- Normal ship ownership limit: 10 ships.
- Quest reward ships can exceed this limit.
- Frontier ship cannot be sold.
- Unlimited ships possible using the large landing pad terminal method.
- Only one ship can be active at a time; the player selects their home ship.
This means players must manage their fleet carefully or use the landing pad method to bypass the cap if they want a larger collection of ships in Starfield.