The phrase “war weary” refers to being tired, exhausted, or disillusioned by prolonged conflict, and it can apply to populations, soldiers, or even societies that have endured long periods of fighting or hardship. The question about “who should get the silver” seems to echo a specific in-game choice from Assassin’s Creed Valhalla’s War Weary scenario, where players can decide whom to give a sum of silver (650 silver) to in the church before peace talks. Direct answer to the core question
- In Assassin’s Creed Valhalla’s War Weary sequence, you can choose to give the 650 silver to one of several characters within the church, or keep it for yourself. The in-game consequences are mostly narrative or cosmetic, and many players report that the broader storyline proceeds similarly regardless of the choice. If you’re aiming for a specific in-game outcome or loot, you may consider the more profitable option (e.g., giving it to a character who will die later so you can loot the silver) or preserving it for yourself if you prefer not to affect companions’ fates. For concrete in-game outcomes, see community guides or gameplay videos that document the exact cutscenes and loot possibilities.
If you’d like, I can tailor guidance based on what outcome you’re hoping to achieve (peace talks, alliance, or maximizing loot) and summarize the most commonly recommended choices from recent gameplay guides.
