Electric types are weak to Ground-type interactions. In most commonly cited frameworks, Ground is the primary vulnerability for Electric-type elements, while Electric types resist Flying and are neutral or weak to several other types depending on the specific Pokémon or system being discussed. To tailor the best answer, here are two focused interpretations:
- In Pokémon-type matchups: Electric is weak to Ground, with Flying and Water generally not providing a strong defense against Electric moves. Ground-type moves deal super effective damage to Electric-types. Many Electric-type Pokémon, like Zapdos or Jolteon, have classic role definitions around speed and special attack, but their primary type weakness remains Ground.
 
- In the broader real-world context of Electric vehicle (EV) security: discussions about “weaknesses” focus on attack surfaces such as connectivity, OTA updates, charging infrastructure security, and potential data or control vulnerabilities. Key concerns include remote hijacking risk, compromised charging stations, and V2G/V2V communications, rather than a single “type weakness” framework. This domain emphasizes defense through robust authentication, encryption, secure OTA, and hardened charging networks.
 
If you’d like, specify which context you mean (gaming type matchups vs. real- world EV/security context), and I can provide a concise, targeted breakdown with concrete examples and defenses.
