The metaverse didn’t disappear; the hype collapsed and the idea has quietly shrunk into a niche of VR/AR, gaming, and 3D social spaces rather than the “next internet” that was promised.
Why the hype died
Several factors converged to cool things off sharply by 2024–2025.
- Big tech and crypto poured tens of billions into metaverse platforms, but user numbers stayed tiny compared with regular social apps and games, so the business case never materialized.
- The crash in NFTs and crypto wiped out a lot of the speculative “virtual land” and digital asset economy that early metaverse pitches depended on.
- Generative AI stole the spotlight and investment dollars, offering faster, clearer returns than speculative virtual worlds.
What big companies did
Meta (Facebook) was the poster child of the metaverse bet and also its pullback.
- Meta’s Reality Labs division has racked up tens of billions in losses, and in late 2025 the company began planning budget cuts of up to about 30% for its metaverse group while shifting resources toward AI, smart glasses, and other wearables.
- Other big firms, like Disney and Microsoft, quietly wound down or deemphasized consumer metaverse projects, rebranding efforts around productivity, gaming, or AI instead.
What still exists
Despite the “metaverse is dead” headlines, a smaller ecosystem continues.
- VR platforms (like Horizon Worlds and various gaming/social VR apps), crypto/NFT-based worlds (such as Decentraland and The Sandbox), and new projects like Yuga Labs’ Otherside are still running but attract far fewer users than once projected.
- Many analysts now frame the metaverse as a long-term evolution of 3D internet, AR glasses, and virtual collaboration tools rather than a single giant virtual world everyone logs into.
Where it’s likely headed
Going forward, the metaverse concept is expected to reappear under less grandiose labels.
- Pieces of the original vision are being folded into AI-enhanced AR glasses, mixed-reality gaming, digital twins for industry, and niche virtual events instead of one unified “Metaverse.”
- In that sense, what “happened” is that the buzzword crashed, the money and attention moved to AI, and what remains is slower, more incremental work on immersive tech rather than a world-changing revolution.
