Scrum is an agile project management framework that is commonly used in software development and other industries). It is an iterative and incremental framework for product development that allows for continuous feedback and flexibility). Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints). Each sprint is no longer than a month and has a defined goal of what the team plans to achieve. Scrum encourages teams to self-organize by encouraging physical co-location or close online collaboration, and mandating frequent communication among all team members).
Scrum involves bringing decision-making authority to an operational level, unlike a sequential approach to product development). Scrum is structured to help teams naturally adapt to changing conditions and user requirements, with re-prioritization built into the process and short release cycles so your team can constantly learn and improve.
A Scrum team is a small and nimble team dedicated to delivering committed product increments. A Scrum team’s size is typically small, at around 10 people, but it’s large enough to complete a substantial amount of work within a sprint. A Scrum team needs three specific roles: product owner, scrum master, and the development team. The development team includes testers, designers, UX specialists, and ops engineers in addition to developers.
Scrum events or Scrum ceremonies are a set of sequential meetings that Scrum Teams perform regularly. Some Scrum events include Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. Scrum is an empirical process, where decisions are based on observation, experience, and experimentation. Scrum has three pillars: transparency, inspection, and adaptation.
Scrum is an important methodology in software development because it emphasizes teamwork, accountability, and iterative progress toward a well-defined goal. Scrum focuses on a predictable, sustainable delivery pace and consistent feedback that gives teams a chance to mitigate risk early and often. Short sprints let teams fail fast if an idea doesnt work, keeping the risk of failure manageable[[5]](https://www.techtarget.com/searchsoftwarequality/de...